![]() ![]() ![]() It nudges the DLC in the right direction: without it, it wouldn’t be as effective. I’ll definitely run through them again and the one-two punch of story and pure combat with two distinct episodes was a smart move. Nomura and his team really flex on the playerbase, pushing everyone to their limits to best what is ostensibly a series of paid superbosses: I had a lot of fun powering through these and coming back from the brink of death myriad times. I’m keeping it vague, but the focus is on gameplay and combat with Limit Cut, a nice flourish for Re Mind‘s story angle. Clearing those will net you an insane secret ending that a lot of people are going to be talking about in the coming weeks. It’s where all of the crazy fights of the DLC are at, a few of which could be considered some of the toughest in the entire series. That’s your epilogue: a boss rush mode with a light story. After that, another chapter unlocks (Limit Cut), which can be considered the meat of the DLC. ![]()
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